1. 5 Examples of How Priming Influences Behaviour

    Research, expectations, and why the brain hates uncertainty

  2. 10 Powerful User Nudges Illustrated

    And why we are so irrational sometimes

  3. How to Influence Choice Through Default Options

    Choice architecture and how to design better defaults

  4. Norms Decide User Behaviour

    And how to use them to design better solutions

  5. Understanding Human Irrationality

    And how to help people make better decisions

  6. Principles That Influence Human Behaviour

    And how they shape what we do without us noticing

  7. The Problem With Average Solutions

    And why there might not be one

  8. Designing Perceptions Instead of Solutions, Part 2

    Why a change of perception can work better than logic

  9. Sacrificing Emotional Experience for Efficiency

    London’s Black Taxi Cab, Electric Vehicles and LEGO

  10. Gamification: Punished by Rewards

    The pitfalls of extrinsic motivation — Part 5

  11. Gamification: Motivation Model

    The broken way of carrot and stick

  12. The Broken Way of Problem Solving

    And thinking

  13. 7 Principles That Influence Our Behaviour

    Understanding human behaviour

  14. Gamification: Rewarding Users With Points

    Part 3

  15. Gamification: The Importance of Failure

    Part 2

  16. Gamification: Understanding The Basics

    Part 1

  17. The Business of Removing Negatives from a Product

    Rationally choosing the irrational

  18. The Curse of Knowledge Bias

    And how it impacts your work

  19. Designing Better Choices for Your Users

    The power of a nudge in design

  20. Why More Data is Not The Answer

    Why so many companies make bad decisions, even with access to unprecedented amounts of data?

  21. Why Great Products Do Only One Thing

    And why one feature is better than two or three

  22. Designing Perceptions Instead of Solutions, Part 1

    Why a solution to a problem in the 21st century may not be the answer