1. Copying Got Cheap. Trust Didn't.

    Everyone says AI killed SaaS because Claude can copy any product. People always copied. What nobody can copy is the trust people put in a brand.

  2. We Were Wrong About Workflow Builders

    Most people want the result, not the workflow. What three years designing Lantern’s AI workflow builder taught me about templates, chat and trust.

  3. 10 Powerful User Nudges Illustrated

    And why we are so irrational sometimes

  4. Understanding Human Irrationality

    And how to help people make better decisions

  5. The Problem With Average Solutions

    And why there might not be one

  6. Principles For Designing Better Products

    “It Doesn’t Have to Be Crazy at Work” by J. Fried and DDH

  7. The quest for simplicity

    Complexity is not the opposite of simplicity

  8. 5 Most Common Startup Mistakes

    From product to strategy

  9. My Reading List for 2018

    The best books I read this year

  10. Product Design: Expectations vs Reality, Part 2

    Mistakes we make on a daily basis — Part 2

  11. Living the Life of a User

    Useless user personas and taking responsibility

  12. The Broken Way of Problem Solving

    And thinking

  13. The Business of Removing Negatives from a Product

    Rationally choosing the irrational

  14. The Curse of Knowledge Bias

    And how it impacts your work

  15. The Problem With Online Reviews

    The good, the bad and the ugly

  16. Finding Unseen Opportunities

    Problem solving, thinking in reverse and defining innovation

  17. Why Even Care About Your Core Users?

    The cost for not being or not staying loyal

  18. Principles for a Product Vision

    Is your product story worth listening to?

  19. The Issue Behind Any Design Process

    Agile, Waterfall, Scrum, Sprints, Cycles, Whatever

  20. Why Small Teams Win And Bigger Ones Fail

    How many people do you need to design a great product?

  21. Stop Asking Users What They Want

    Observe, listen, and have courage to take a leap

  22. Top Questions To Ask Before Designing Anything

    And what other things to take into account

  23. 5 Things To Do Differently About Your Product’s UX

    What else can we do better?

  24. Going Offline to Design Better Solutions

    Disconnecting will make you a better designer and thinker

  25. The Truth Behind Being a Creative Person

    Picasso, Churchill, Balenciaga, Tiffany, Edison

  26. The Problem With Product Roadmaps

    And how to make them better

  27. Rediscovering Microsoft’s Soul

    Bill Gates, Satya Nadella, bad products, harmful competition, design, and rethinking what is business.

  28. How Not to Design a Product Like Everyone Else’s

    Why all the products on the market look the same?

  29. 7 Stages of User’s Action in Design

    Or why do we need to know about the human mind when designing products?

  30. 12 Tips on How to Write Great Copy for Your Product by David Ogilvy

    Or how to write text that sells.

  31. Pixar’s Braintrust — Why It’s Important for a Creative Culture

    Should people be honest? Almost everybody will say yes.

  32. Wanna design better? Make it simple and tell a story

    How stories and simple messages make design memorable

  33. A Designer’s Diary #1: things to avoid when trying to build a product

    The mistakes almost every startup makes when building a product

  34. 22 Things I Learned From Designing for Startups

    This is the second part from “What I learned from working with startups” and make sure to check first part for the Business lessons.

  35. Part 1: Things I learned from working with startups

    Working with startups is one of the most amazing experiences anyone can have in the business world.

  36. 11 most important things I learned in 2017

    A year in review