Notes on the craft.
Articles on product design and the behavioural side of it: nudges, defaults, choice architecture, and the habits that make designers better. Most first ran in UX Planet; they live here now.
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Pixar’s Braintrust — Why It’s Important for a Creative Culture
Should people be honest? Almost everybody will say yes.
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Wanna design better? Make it simple and tell a story
How stories and simple messages make design memorable
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A Designer’s Diary #1: things to avoid when trying to build a product
The mistakes almost every startup makes when building a product
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22 Things I Learned From Designing for Startups
This is the second part from “What I learned from working with startups” and make sure to check first part for the Business lessons.
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Part 1: Things I learned from working with startups
Working with startups is one of the most amazing experiences anyone can have in the business world.
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Stress moment design
Why great products hold up when everything goes wrong at once
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11 most important things I learned in 2017
A year in review